digplanet beta 1: Athena
Share digplanet:

Agriculture

Applied sciences

Arts

Belief

Business

Chronology

Culture

Education

Environment

Geography

Health

History

Humanities

Language

Law

Life

Mathematics

Nature

People

Politics

Science

Society

Technology

Overscan is the term used to describe the situation when not all of a televised image is present on a viewing screen. It exists because television sets from the 1930s through the 1990s were highly variable in how the video image was positioned within the borders of the cathode ray tube (CRT) screen. The solution was to have the monitor show less than the full image i.e. with the edges "outside" the viewing area of the tube. In this way the image seen never showed black borders caused by either improper centering or non-linearity in the scanning circuits or variations in power supply voltage all of which could cause the image to "shrink" in size and reveal the edge of the picture. With the ending of CRT displays, this issue has largely (but not completely) disappeared.

Origins[edit]

Early analogue televisions varied in the displayed image because of manufacturing tolerance problems. There were also effects from the early design limitations of power supplies, whose DC voltage was not regulated as well as in later power supplies. This could cause the image size to change with normal variations in the AC line voltage, as well as a process called blooming, where the image size increased slightly when a brighter overall picture was displayed due to the increased electron beam current causing the CRT anode voltage to drop. Because of this, TV producers could not be certain where the visible edges of the image would be. In order to compensate, they defined three areas:[1]

  • Title safe: An area visible by all reasonably maintained sets, where text was certain not to be cut off.
  • Action safe: A larger area that represented where a "perfect" set (with high precision to allow less overscanning) would cut the image off.
  • Underscan: The full image area to the electronic edge of the signal.

A significant number of people would still see some of the overscan area, so while nothing important in a scene would be placed there, it also had to be kept free of microphones, stage hands, and other distractions. Studio monitors and camera viewfinders were set to show this area, so that producers and directors could make certain it was clear. When used, this mode is called underscan.[2]

Modern sets[edit]

The effects of overscan on fixed-pixel displays.
(View at full size to see the effects portrayed accurately.)

Today's TV sets are based on newer fixed-pixel technology like liquid crystal displays (LCDs). As overscan reduces picture quality, it is undesirable for 1080i and 1080p sets;[3] therefore, 1:1 pixel mapping is preferred.[4]

In computers[edit]

On LCDs driven from a digital signal, no adjustment is necessary because all pixels are in fixed positions. Thus all modern computers can safely assume that every last pixel is visible to the viewer. Analog video signals such as VGA, however, are subject to timing variations and even when using an LCD panel do not have this exactness. When video or animation content is designed to be viewed on computers (for example, Flash movies), it is not necessary to keep critical content away from the edge.

CRTs made for computer display are set to underscan with an adjustable border, usually colored black.[5] The border will change size and shape if required to allow for the tolerance of low precision (although later models allow for precise calibration to minimise or eliminate the border). As such, computer CRTs use less physical screen area than TVs, to allow all information to be shown at all times.

Computer CRT monitors usually have a black border (unless they are fine-tuned by a user to minimize it)—these can be seen in the video card timings, which have more lines than are used by the desktop. When a computer CRT is advertised as 17-inch (16-inch viewable), it will have a diagonal inch of the tube covered by the plastic cabinet; this black border will occupy this missing inch (or more) when its geometry calibrations are set to default (LCDs with analog input need to deliberately identify and ignore this part of the signal, from all four sides).[citation needed]

Video game systems have been designed to keep important game action in the title safe area. Older systems did this with borders for example, the Super Nintendo Entertainment System windowboxed the image with a black border, visible on some NTSC television sets and all PAL television sets. Newer systems frame content much as live action does, with the overscan area filled with extraneous details.[6]

Within the wide diversity of home computers that arose during the 1980s and early 1990s, many machines such as the Sinclair ZX Spectrum or Commodore 64 (C64) had borders around their screen, which worked as a frame for the display area. Some other computers such as the Commodore Amiga allowed the video signal timing to be changed to produce overscan. In the cases of the C64 and Atari ST it has proved possible to remove apparently fixed borders with special coding tricks. This effect was called overscan or fullscreen within the 16-bit Atari demoscene and allowed the development of a CPU-saving scrolling technique called sync-scrolling a bit later.

Datacasting[edit]

Analog TV overscan can also be used for datacasting. The simplest form of this is closed captioning and teletext, both sent in the vertical blanking interval (VBI). Electronic program guides, such as TV Guide On Screen, are also sent in this manner. Microsoft's HOS uses the horizontal overscan instead of the vertical to transmit low-speed program-associated data at 6.4 kbit/s, which is slow enough to be recorded on a VCR without data corruption.[7] In the U.S., National Datacast used PBS network stations for overscan and other datacasting, but they migrated to digital TV due to the digital television transition in 2009.

Overscan amounts[edit]

Illustration of Action Safe and Title Safe areas for 4:3 and 16:9 aspect ratios according to the BBC.

There is no hard technical specification for overscan amounts for the low definition formats. Some say 5%, some say 10%, and the figure can be doubled for title safe, which needs more margin compared to action safe. The overscan amounts are specified for the high definition formats as specified above.

Different video and broadcast television systems require differing amounts of overscan. Most figures serve as recommendations or typical summaries, as the nature of overscan is to overcome a variable limitation in older technologies such as cathode ray tubes.

However the European Broadcasting Union has safe area recommendations regarding Television Production for 16:9 Widescreen.[8]

The official BBC suggestions[9] actually say 3.5% / 5% per side (see p21, p19). The following is a summary:

Action safe Title safe
Vertical Horizontal Vertical Horizontal
4:3 3.5% 3.3% 5.0% 6.7%
16:9 3.5% 3.5% 5.0% 10.0%
14:9 (displayed on 16:9) 3.5% 10.0% 5.0% 15.0%
4:3 (displayed on 16:9) 3.5% 15.0% 5.0% 17.5%

Microsoft's Xbox game developer guidelines recommend using 85 percent of the screen width and height,[6] or a title safe area of 7.5% per side.

Terminology[edit]

Title safe or safe title is an area which is far enough in from the edges to neatly show text without distortion. If you place text beyond the safe area it may not display on some older CRT TV sets (in worst case).

Action safe or safe action is the area in which you can expect the customer to see action. However, the transmitted image may extend to the edges of the MPEG frame 720x576. This presents a requirement unique to television, where an image with reasonable quality is expected to exist where some customers won't see it. This is the same concept as used in widescreen cropping.

TV safe is a generic term for the above two, and could mean either one.

Analog to digital resolution issues[edit]

720 vs. 702 or 704[edit]

The sampling (digitising) of standard definition video was defined in Rec. 601 in 1982. In this standard, the existing analogue video signals are sampled at 13.5 MHz. Thus the number of active video pixels per line is equal to the sample rate multiplied by the active line duration (the part of each analogue video line which contains active video, i.e. does not contain sync pulses, blanking etc.).

  • For 625-line 50 Hz video (usually, though incorrectly, called "PAL"), the active line duration is 52 µs,[10] giving 702 pixels per line.
  • For 525-line 60 Hz video (usually, though incorrectly, called "NTSC"), the active line duration is 52.856 µs,[11] giving ~713.5 pixels per line.

In order to accommodate both formats within the same line length, and to avoid cutting off parts of the active picture if the timing of the analogue video was at or beyond the tolerances set in the relevant standards, a total digital line length of 720 pixels was chosen. Hence the picture will have thin black bars down each side.

704 is the nearest mod(16) value to the actual analogue line lengths, and avoids having black bars down each side.

The use of 704 can be further justified as follows:

  • 625-line analogue video contains 575 active video lines[12] (this includes two half lines). When the half lines are rounded up to whole lines for ease of digital representation, this gives 576 lines, which is also the nearest mod(16) value to 575. To maintain the same picture aspect ratio, the number of active pixels could be increased to 703.2, which can be rounded up to 704.
  • 525-line analogue video contains 485 active video lines[11] (this include two half lines, though typically only 483 picture lines are present due to Closed Captions data taking up the first "active picture" line on each field). The nearest mod(16) value is 480. To maintain the same picture aspect ratio, the number of active pixels could be decreased to 706.2, which can be rounded down to 704 for mod(16).

The "standard" pixel aspect ratio data found in video editors, certain ITU standards, MPEG etc. is usually based on an approximation of the above, fudged to allow either 704 or 720 pixels to equate to the full 4x3 or 16x9 picture at the whim of the author.[13]

Although standards-compliant video processing software should never fill all 720 pixels with active picture (only the center 704 pixels must contain the actual image, and the remaining 8 pixels on the sides of the image should constitute vertical black bars), recent digitally generated content (e.g. DVDs of recent movies) often disregards this rule. This makes it difficult to tell whether these pixels represent wider than 4x3 or 16x9 (as they would do if following Rec.601), or represent exactly 4x3 or 16x9 (as they would do if created using one of the fudged 720-referenced pixel aspect ratios).

625 / 525 or 576 / 480[edit]

In broadcasting, analogue system descriptions include the lines not used for the visible picture, whereas the digital systems only 'number' and encode signals that contain something to see.

The 625 (PAL) and 525 (NTSC) frame areas therefore contain even more overscan, which can be seen when vertical hold is lost and the picture rolls.[citation needed]

A portion of this interval available in analogue, known as the vertical blanking interval, can be used for older forms of analogue datacasting such as Teletext services (like Ceefax and subtitling in the UK). The equivalent service on Digital television does not use this method and instead often uses MHEG.[citation needed]

Horizontally, the difference between 702/704 and 720 pixels/line is referred to as nominal analogue blanking.

480 vs 486[edit]

The 525-line system originally contained 486 lines of picture, not 480.

Digital foundations to most storage and transmission systems since the early 1990s have meant that analogue NTSC has only been expected to have 480 lines of picture[citation needed] – see SDTV, EDTV, and DVD-Video.

How this affects the interpretation of "the 4:3 ratio" as equal to 704x480 or 704x486 is unclear, but the VGA standard of 640x480 has had a large impact.[citation needed]

See also[edit]

Notes[edit]

  1. ^ Biggs, Billy. "Overscan and broadcast television". Retrieved 2012-02-09. 
  2. ^ "Underscan/Overscan and The Safe Area Indicator". www.seriousmagic.com. Archived from the original on 2008-06-14. Retrieved 2012-05-01. 
  3. ^ "'HD ready 1080p' License Agreement". www.digitaleurope.org. Archived from the original on 2011-07-25. Retrieved 2012-05-01. 
  4. ^ Drawbaugh, Ben (2010-05-27). "HD 101: Overscan and why all TVs do it". engadget.com. Retrieved 2012-05-01. 
  5. ^ Some 1980s home computers could change the border color: for example, see Apple IIGS#Technical specifications.
  6. ^ a b "GDC 2004: Cross-Platform User Interface Development". Gamasutra. 2004. Retrieved 2012-02-09. 
  7. ^ "Microsoft Intellectual Property and Licensing". Microsoft.com. 2011-10-27. Retrieved 2012-01-04. 
  8. ^ "Safe areas for 16:9 television production". EBU – Recommendation R95. September 2008. Retrieved 2012-05-01. 
  9. ^ "BBC Technical Standards for Network Television Delivery". BBC. November 2009. Archived from the original on 2010-03-11. Retrieved 2012-05-01. 
  10. ^ brweb (2000-05-01). "ITU-R BT.470-6". Itu.int. Retrieved 2012-01-04. 
  11. ^ a b SMPTE 170M
  12. ^ ITU-R BT.470-6
  13. ^ facialz (2008-03-09). "Table of PAL PARs - DVD conversion". Doom9's Forum. p. 2. Retrieved 2012-05-01. 

External links[edit]


Original courtesy of Wikipedia: http://en.wikipedia.org/wiki/Overscan — Please support Wikipedia.
This page uses Creative Commons Licensed content from Wikipedia. A portion of the proceeds from advertising on Digplanet goes to supporting Wikipedia.
13000 videos foundNext > 

Overscan Sucks! Buying Used HD Gear, MLB + Roku, Drain ...

Samsung TV from Bestbuy? Roku: a better way to watch MLB in HD? End Overscan: see the whole picture on your HDTV, and the Blu-Ray releases for the week o...

HDMI Scaling/overscan issue

How to adjust your over*scanning* option for ATI/AMD graphics cards.

Correcting Your View Area With Overscan Monitor Adjustment

Overscan adjustment in ATI CCC. All rights reserved. For use with http://usingwindowshomeserver.com/ . Copyright 2009.

Setup Mac Overscan For Capture

Driver Setup Doc - https://github.com/ouya/docs/blob/master/setup.md Back to playlist - http://www.youtube.com/playlist?list=PL4mjXeDqRBMQhnjiIanHTd1JNpObp87...

Raspberry Pi overscan

Any suggestions are welcome.

OUYA | Overscan Fix

Hey guys, in this video ill be showing you how to fix the terrible overscan problem on the OUYA If this video helped in anyway hit that thumbs up button and ...

element14 Raspbmc Road Test - Overclocking, Overscan, Airplay

I look at advanced overclocking, going through video calibration, and getting Airplay. Find more: http://www.element14.com/community/community/raspberry-pi/r...

[How-to] Fix Overscan on Your TV

I demonstrate how to enter the service menu on my Panasonic CRT TV and adjust for overscan. The basics apply to any TV. The procedure tends to be the same pe...

Overscan, detectarlo y solucionarlo en vuestras consolas PlayStation 4 y XBOX ONE

Videotutorial realizado en una PS4 pero se hace igual en una XBOX ONE y respecto a la TV se hace de marena parecida en las distintas marcas.

Software Make The Dance Foam Oil - Ephidrena / Kvasigen / Rave Network Overscan

Second place - Datastorm 2011.

13000 videos foundNext > 

1322 news items

 
Macworld UK
Thu, 11 Dec 2014 00:05:43 -0800

Just install the app on your iPhone and then go to settings on your Apple TV and make sure that AirPlay is on and that in Audio and Video it is set to Adjust for AirPlay Overscan. Now pull up on the Control Centre on your iPhone, turn on AirPlay on ...

Engadget

Engadget
Fri, 12 Dec 2014 09:00:30 -0800

After setting up Windows, the Alpha will reboot to run the user through its own UI's setup, a process that asked me to set up another password, select my TV's resolution, scale the screen to fit that TV (wonderfully sidestepping my cheap set's overscan ...
 
Economic Times
Sat, 29 Nov 2014 17:44:43 -0800

Specifically for TVs, the app can test for overscan, black/white levels, convergence, sharpness, geometry, colour/tint and resolution. You can use the various test patterns to properly tune the TV's settings for the best image. It's a real testing tool ...

CEPro

CEPro
Mon, 01 Dec 2014 14:01:41 -0800

Proton got audio retail salespeople talking about “black level” “overscan” and “pixels” for the first time. Its flagship product was a separate 25-inch monitor and video tuner. Very chic in 1984 and a stunning picture. Done in by the giant TV makers ...
 
Anime News Network
Fri, 28 Nov 2014 09:00:10 -0800

The reason for this is something called "overscan," and it's a relic of how old tube TVs used to work. A tube display, hard as it is to believe, is actually an electron gun. From the back of the display, the gun shoots electrons at a layer of ...
 
NBCNews.com
Fri, 26 Apr 2013 07:04:57 -0700

To a lesser extent, the same is happening when you view an HDTV with any amount of overscan active, or when in one of the modes listed earlier. The TV is zooming in slightly on the original image, which requires it to modify every pixel in the image to ...

TousLesDrivers.com

TousLesDrivers.com
Thu, 11 Dec 2014 09:57:35 -0800

Un Overscan permet alors d'élargir l'affichage pour faire coincider les bordures de l'image avec celles de l'écran et un Underscan permet de réduire la taille de l'image transmise dans le même but. Avec ce hotfix, la mise à l'échelle correcte de l ...
 
ABCLinuxu.cz
Wed, 10 Sep 2014 05:11:51 -0700

Zdravím, u Intelovských grafik je na výstupu HDMI zapnutý overscan, který asi není jen tak jednoduché vypnout a nebo možná ani vypnout nejde. Pokusy přes xrandr co jsem pobral na netu moc nezabírají. Na sledování medií, filmů a pod. to nevadí a např. v ...
Loading

Oops, we seem to be having trouble contacting Twitter

Support Wikipedia

A portion of the proceeds from advertising on Digplanet goes to supporting Wikipedia. Please add your support for Wikipedia!

Searchlight Group

Digplanet also receives support from Searchlight Group. Visit Searchlight