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Machinima, Inc.
Machinima fairuse.PNG
URL http://www.machinima.com/
Type of site Machinima, Entertainment Production, Gaming Community, News Source
Registration Free, Optional
Available language(s) English
Owner Allen DeBevoise[1]
Created by Hugh Hancock
Current status Active

Machinima.com (pron.: /məˈʃnɨmə/ or /məˈʃɪnɨmə/) is a gaming and media streaming website, and a Multi Channel Network. Machinima.com aims to be a hub for machinima, the art of creating animated videos in real-time virtual game environments. The site features machinima-related articles, and news. Machinima productions can be submitted for possible redistribution after staff review.[2]

Machinima.com strives to engage the 18 to 34-year-old male demographic[3] through widespread availability across multiple platforms such as YouTube, Twitter, and Facebook, and through Android and Apple's iOS.[4] The company was founded in January 2000[4] by Hugh Hancock of Strange Company, and is headerquartered in Los Angeles, California.[5]

The company's name, 'Machinima', is a portmanteau of the words 'machine' and 'cinema',[3] and relates to the use and manipulation of video-game technology to create animations.[6] The website has helped to bring attention to machinima, the art of creating animated videos in real-time virtual game environments, and to encourage productions based on game engines other than those of id Software's first-person shooter computer game series Quake.[7] As of February 15, 2013, Machinima has over 453,200 followers on Twitter,[8] 1.09 million fans on Facebook,[9] and over 7,138,512 subscribers to its YouTube channel.[10]

Contents

Programming [edit]

Machinima, Inc. hosts thousands of videos through a series of Youtube channels which include, but are not limited to Prime, Respawn, Realm, Sports, VS, and Trailers. The content uploaded onto these channels are produced in-house and by signed directors from around the world.[11]

Machinima, Inc. has a grand total of over 138 million subscribers throughout their expansive network of over 5 thousand Youtube channels.[12]

Machinima, Inc. also utilizes social media platforms such Facebook and Twitter to provide fans with timely news, featured uploads, interactive questions, and live event coverage. Machinima's Facebook pages and Twitter accounts cater to each of their network channels like the main Machinima channel (which has over 1 million Facebook fans as of September 10, 2012[13]), Prime, Respawn, Realm, Sports, VS, Trailer, Happy Hour, Inside Gaming, and ETC.

Inside Gaming [edit]

Inside Gaming is the editorial brand of Machinima, Inc.[14] Coverage of gaming news, previews, and reviews is provided for more than 600,000 weekly viewers through daily and weekly shows on it's YouTube channel.[14] It is hosted by Adam Kovic, an employee of Machinima, under the alias The Dead Pixel. It was under this alias his notability and fame were built, when it was his initial Xbox Live Gamertag. Kovic has since risen to be a "star" within the Machinima community. He is often seen in Halo 3-themed machinima form, which is recognisable by his lava-red Recon helmet.

Inside Gaming is the successor to Machinima's discontinued segment, Inside Halo, which was less successful due to the lack of news surrounding the Halo series. Inside Halo was also hosted and started by "Soda God" and he let Adam host the show one week and Soda God the other. When Soda God ceased hosting Inside Halo as often, Kovic unintentionally gained control of the series given that he was doing more recent episodes. Eventually an official co-host, Matt Dannevik joined Adam Kovic on the set of Inside Gaming Daily, the daily format of Inside Gaming, and was laid off in December 2012.[15]

Inside Gaming also hosts its own awards show, the Inside Gaming Awards, annually in Los Angeles.[14] The awards show celebrates the biggest developers and achievements in the video-games industry,[14] and features top gaming choices by viewers and the staff of Inside Gaming. Categories in which games are selected include Game of the Show, Best Online Multiplayer, Best Original Games, and many more.[16]

Adam Kovic, the host of Inside Gaming at the 2010 Inside Gaming Awards

Winners of the Inside Gaming Awards

Category 2010 2011 2012
Game of the Year Red Dead Redemption The Elder Scrolls V: Skyrim Halo 4
Best Trailer Deus Ex Human Revolution E3 Trailer Dead Island - Official Announcement Trailer The Last of Us - Gamescom 2012 trailer
Best Multiplayer Call of Duty: Black Ops Gears of War 3 Halo 4 -competitive Mass Effect 3 - co-operative
Best Narrative Red Dead Redemption Portal 2 Spec Ops: The Line
Best Art Direction Kirby's Epic Yarn Deus Ex: Human Revolution Journey
Best Animation God of War 3 Batman: Arkham City Max Payne 3
Best Game Cinematography God of War 3 Uncharted 3: Drake's Deception Mass Effect 3
Best Indie Game Minecraft Bastion Fez
Best Character Design John Marston (Red Dead Redemption) Wheatley (Portal 2) The Walking Dead:Season One
Best DLC Mass Effect 2: Lair of the Shadow Broker Fallout New Vegas - Old World Blues World of Warcraft:Mists of Pandaria
Best Downloadable Game Limbo Bastion The Walking Dead:Season One
Most Original Game Minecraft Rock of Ages Hotline Miami
Best Control Call of Duty: Black Ops ---- ----
Best Innovation in Game Design Forge 2.0 (Halo: Reach) ---- ----
Best Environmental Design ---- ---- Dishonored
Best Original Score Red Dead Redemption Bastion ----
Best Weapon Grappling Hook (Just Cause 2) ----
Best Sound Design Red Dead Redemption Dead Space 2
Gamer's Choice Award ---- The Elder Scrolls V: Skyrim Assassin's Creed III

Machinima Live [edit]

Machinima, Inc. streams live frequently on their channels via Youtube. This includes the streaming of video gameplay events, convention coverage, and more. Streams can be viewed on Youtube on Machinima Live. Machinima Live is well known for it’s 24 hour live stream such as one that took place in 2010 after the release of Call of Duty: Black Ops. Machinima staff, directors, and guests took part in playing the game in attempt to reach 15th prestige while taking 4 hour shifts. Such an event also occurred after the release of Call of Duty: Modern Warfare 3.[17]

Seananners and Sark from Machinima Respawn discuss E3 live

Mortal Kombat: Legacy [edit]

A live action Mortal Kombat series produced by Warner Bros. Digital Distribution, Warner Bros. Interactive Entertainment and Warner Premiere featuring Michael Jai White, Darren Shahlavi, Jeri Ryan and Tamoh Penniket known as Mortal Kombat: Legacy. This series was aired exclusively on the Machinima Youtube channel and served over 60 million combined views.[18]

Bite Me [edit]

Bite Me: Season 2 red carpet event with Justin Giddings and Yousef Abu-Taleb

Bite Me is a web series that hit the web on December 31 of 2010 about three gamers as they find themselves in the midst of a real life zombie outbreak. Relying only on the knowledge and skills they have accrued over years of gaming, these guys will have to drop the controller and pick up anything that they can use as a weapon. For the first season of the show, Machinima partnered with Microsoft and Capcom and accumulated over 14 million viewers. The second season hit the web March 6 of 2012 and was also aired on the premium cable network for horror, FEARnet.[19]

Machinima Prime [edit]

Machinima has developed a premium channel to feature the highest quality content produced by network content creators along with major production companies and Hollywood studios known as Machinima Prime. Weekly shows that run on Prime include, but are not limited to Life on the Road, XARM, Prank Lab, and Halo 4: Forward Unto Dawn.[20]

Halo 4: Forward Unto Dawn [edit]

Halo 4: Forward Unto Dawn is a live-action web series that debuted on October 5, 2012 and continued until the release of Halo 4 on November 6, 2012. The series represents the largest monetary investment Microsoft has ever put behind a live-action Halo project. The goal of the web series is to introduce the franchise to people unfamiliar with the games. In this long awaited epic series, Halo fans will be taken back to the infamous beginning of the Human/Covenant war, when the Master Chief inspired a young cadet who would eventually become the commander of the UNSC's greatest vessel ever: the UNSC Infinity.[21]

XARM [edit]

XARM is a combat-sports concept reality show series produced by Endemol USA in which fighters compete. XARM is a fast-growing brutal combat sport featuring fighters from across the MMA universe. A combination of arm wrestling and MMA XARM is visceral and bloody - there is nowhere to hide and no escape.[22]

Prank Lab [edit]

Prank Lab is an original new series of practical jokes captured on hidden camera. The show is from Katalyst Media, the production company founded by Ashton Kutcher and Jason Goldberg. Prank lab pushes the boundaries and brings members of the public to the brink of insanity with its mix of unbelievable pranks and jaw-dropping quick hits.[23]

Machinima VS [edit]

In 2012, Machinima, Inc. branched out to competitive side of gaming with the inclusion of Machinima VS. This channel is set to feature event coverage from some of the world’s best players, teams, and casters with the highest level of gameplay.[24]

History [edit]

Inside Gaming Awards 2011
2011 Inside Gaming Awards presented by Machinima

In December 1999, id Software released Quake III Arena. According to Paul Marino, executive director of the Academy of Machinima Arts & Sciences, film makers who had been using prior versions of the Quake series to record animated videos, then called "Quake movies", were initially excited, but the enthusiasm dampened when id announced that, in an attempt to curtail cheating in multiplayer games, it would take legal action against anyone who released details of Quake III's networking code, which was included in the game's game demo file format. This precluded the use of custom demo-editing tools that had facilitated the creation of videos that used the older Quake and Quake II demo file formats, slowing the release of new Quake movies. Another contributing factor to this decline was that the self-referential nature of the gaming-related situations and commentary of Quake movies was losing novelty. Marino explained bluntly that "the joke was getting old".[25] Therefore, the Quake movie community needed to reinvent itself.[26]

Machinima Versus, the latest addition to the prime Machinima network

In January 2000, Hugh Hancock launched Machinima.com, a resource for video makers who used computer and video games as a medium. The site's name was foreign to the Quake movie community. The term machinima was originally machinema, a portmanteau of machine and cinema. However, Hancock had misspelled the term in a previous email, and the new name stuck because he and Anthony Bailey, who had worked on Quake done Quick, liked the now-embedded reference to anime.[27]

The site opened with multiple articles, interviews, and tutorials, and was soon able to acquire exclusive releases of new productions. One such work, Quad God, was the first to use Quake III Arena[27] and the first to be released in a conventional video file format instead of a demo file format exclusive to a certain game. The switch to conventional media offended some machinima producers, but Quad God, by Tritin Films helped to introduce machinima to a wider audience[28] and to solidify Machinima.com's launch.[27] Matt Kelland, Dave Morris, and Dave Lloyd called the release of Quad God "a key moment in the development of machinima.[28] In turn, as Machinima.com became more popular throughout 2000, other game engines, such as that of Unreal Tournament, became the basis of new productions and the focus of new software tools for machinima.[27]

On 30 January 2006, Hancock announced his resignation as editor-in-chief of Machinima.com and that control of the site would be transferred to the staff of Machinima, Inc. Among the reasons cited for the change were differences in approach to the site and a desire to devote more time to Strange Company's 2006 machinima production BloodSpell. Hancock called the decision "possibly the biggest step I've taken since I founded Strange Company nearly nine years ago".[29]

Microsoft announces Machinima integration with Xbox Live

In May 2009, Machinima released the series called Terminator Salvation: The Machinima Series, a prequel before the 2009 film, comprising six episodes.[30] It was about the story of one of the characters named Blair Williams (voiced by Moon Bloodgood) and her story about her reaction to the apocalyptic war between machines and humans. It was also distributed by Warner Premiere, Wonderland Sound and Vision and The Halcyon Company. It is currently for download in iTunes, XBOX Live, PlayStation Network and Amazon Video.[31]

Towards the end of 2010, Machinima revamped their webpage and removed the forums (wanting users to use the Facebook page instead), and the ability to upload videos.[citation needed]

In January 2012, Machinima discontinued their podcast feeds on iTunes without an in-feed announcement. Back episodes remain available but no new episodes have appeared on the feed since moving to YouTube exclusively.

On April 11 of 2011, Machinima aired a show called Mortal Kombat: Legacy. This show is an adaptation of the popular video games series known as Mortal Kombat and takes place in their fictional universe. This Warner Bros. Digital Distribution, Warner Bros. Interactive Entertainment, and Warner Premiere production has brought Machinima over 60 million views.[32]

In June 2012, Machinima partnered with Meteor Entertainment to promote Hawken which is a highly anticipated free-to-play online game to be released in December 2012.[33] In the same month, Microsoft announced the inclusion of Machinima programming on Xbox Live during the Electronic Entertainment Expo gaming industry event.[34]

In May 2012, Google invested $35 million into Machinima. It was the first time Google has openly backed a content company by taking an equity stake.[35]

In December 2012, Machinima.com announced it was letting go of 23 staff from its workforce. Machinima said the lay-offs where due to re-organizing as part of its global growth strategy, but were still hiring in other key divisions whilst these layoffs where happening.[36]

Expansion of distribution mediums [edit]

Machinima, Inc. has expanded on to many websites and platforms to distribute their content. Machinima currently maintains their main website, eleven YouTube channels, an iPhone/iPad application, an Android application, Facebook applications, Facebook/Twitter/Google+ feeds, and a newsletter that distributes news content.

Social media integration [edit]

Machinima uses social networking throughout a variety of services including Facebook and Twitter as distribution platforms for it's productions;

Machinima also has Integration with Apple IOS and Microsoft Xbox Live service.[37]

Machinima's partnership with Google includes Google's £30 million investment into Machinima.[38] The channel has become the most popular non music channel on Youtube.[39][40]

In addition on Google's own social network Google+, Machinima.com has +1,364,447 users. Machinima frequently posts content for users on various social media networks core to the concept of sharing and generating hits for Machinima-affiliated videos.

Social Media figures [edit]

7,138,512 Youtube subscribers.[41]

4,159,567,148 Youtube video views.[41]

1,131,221 Facebook likes.[42]

28,478 talking about Machinima via Facebook.[42]

504,830 followers on Twitter.[43]

Ranked 33,806 visited site in the USA.[44]

Figures accurate as of April 2013.

Criticism of Machinima.com [edit]

As a Multi Channel Network Machinima has over 5000 partners worldwide[45] who are contracted to produce video content under the Machinima brand.[6] The company has been criticised for the use of perpetual contracts.[46] Ben Vacas, known to the YouTube community as 'Braindeadly', attracted media attention in January 2013 over contractual issues with Machinima.[47] Under the terms of his contract, Machinima were permitted to place advertisements on Vacas's videos and in return he would receive a percentage of the profits generated.[47] However, the contract also disclosed that it existed "in perpetuity";[46] meaning Machinima would hold the rights to any content created by Vacas published on his partnered youtube channel in his lifetime, a detail Vacas failed to read.[46]

References [edit]

  1. ^ Connie Guglielmo (2012-04-18). "Google Invests in Machinima, Sees 'Financial Return'". Forbes. Retrieved 2012-09-18. 
  2. ^ Machinima.com Film Submission.
  3. ^ a b "About Us - Machinima". Machinima. Retrieved 15 February 2013. 
  4. ^ a b "Machinima, Inc.: Private Company Information - Businessweek". Businessweek.com. Retrieved 8 February 2013. 
  5. ^ "Machinima Breaks One Billion Monthly Video Views". Machinima.com. Retrieved 16 February 2013. 
  6. ^ a b DVorkin, Lewis. "Who's Doing It Right? How Machinima.com Got 70 Million Viewers on YouTube - Forbes". Forbes.com. Retrieved 8 February 2013. 
  7. ^ Marino, 12–13
  8. ^ "Machinima (Machinima_com) on Twitter". Twitter.com. Retrieved 15 February 2013. 
  9. ^ "Machinima". Facebook. Retrieved 15 February 2013. 
  10. ^ "Machinima". YouTube. Retrieved 15 February 2013. 
  11. ^ "Machinima.com - Distribution". Machinima. Retrieved 2012-09-12. 
  12. ^ "Machinima - Youtube". Machinima. Retrieved 2012-09-12. 
  13. ^ "Machinima.com - 1,000,000 Fans on Facebook". Machinima. Retrieved 2012-09-10. 
  14. ^ a b c d "Machinima Announces Winners of Third Annual Inside Gaming Awards - Machinima". Machinima.com. Retrieved 16 February 2013. 
  15. ^ "'''YouTube''': ''Inside Gaming''". Youtube.com. Retrieved 2012-09-18. 
  16. ^ Sonntag, Lawrence. "Machinima.com Announces Nominees for Inside Gaming Awards 2011". Machinima. Retrieved 2012-09-10. 
  17. ^ Fassino, Justin. "Machinima - Call of Duty Black Ops Live Stream". Machinima. Retrieved 2012-09-10. 
  18. ^ "'''YouTube''': ''Mortal Kombat: Legacy''". Youtube.com. Retrieved 2012-09-18. 
  19. ^ "'''YouTube''': ''Bite Me''". Youtube.com. Retrieved 2012-09-18. 
  20. ^ "'''YouTube''': ''Machinima Prime''". Youtube.com. 2010-12-16. Retrieved 2012-09-18. 
  21. ^ "'''YouTube''': ''Halo 4: Forward Unto Dawn''". Youtube.com. Retrieved 2012-09-18. 
  22. ^ "'''YouTube''': ''XARM''". Youtube.com. Retrieved 2012-09-18. 
  23. ^ "'''YouTube''': ''Prank Lab''". Youtube.com. Retrieved 2012-09-18. 
  24. ^ "'''YouTube''': ''Machinima VS''". Youtube.com. Retrieved 2012-09-18. 
  25. ^ Marino, 10–11.
  26. ^ Marino, 11.
  27. ^ a b c d Marino 12.
  28. ^ a b Kelland, Morris, & Lloyd, 30.
  29. ^ Hancock.
  30. ^ Terminator Salvation: The Machinima Series (Ep. 1 Preview) on YouTube
  31. ^ By Nando the Barbarian (2009-05-21). "Terminator Salvation (BD) | WBshop.com | Warner Bros". Terminatorsalvation.warnerbros.com. Retrieved 2012-09-18. 
  32. ^ "Machinima - Mortal Kombat Airing Exclusively on Machinima". Machinima. Retrieved 2012-09-10. 
  33. ^ "Machinima Partners with Meteor Entertainment". VentureBeat. Retrieved 2012-09-10. 
  34. ^ "Xbox Live is getting Nickelodeon, Machinima, & tons of live sports". VentureBeat. Retrieved 2012-09-10. 
  35. ^ "Google Invests in Machinima". AllThingsD.com. Retrieved 2012-09-10. 
  36. ^ "Machinima Layoffs". 
  37. ^ "Machinima Overview". 
  38. ^ "Forbes - Google invests in Machinima sees financial return". 
  39. ^ "The Independent". 
  40. ^ "Forbes - google invests in machinima sees financial return". 
  41. ^ a b "Youtube machinima page.". 
  42. ^ a b "Machinima Social Tracking.". 
  43. ^ "Twitter figures". 
  44. ^ "Traffic Ranking.". 
  45. ^ "Affiliates - Machinima". Machinima. Retrieved 15 February 2013. 
  46. ^ a b c Marsden, Rhodri. "Channels spawned by YouTube are making a fortune but are the people making the videos missing out?". The Independent. Retrieved 15 February 2013. 
  47. ^ a b Stuart, Tessa. "Rage Against Machinima". Houston Press. Retrieved 15 February 2013. 
Achievements
Preceded by
JennaMarbles
Top Subscribed Channel on YouTube
machinima
Ranked fourth as of December 2012
Succeeded by
nigahiga
Preceded by
RihannaVEVO
Top Subscribed Channel on YouTube
machinimarespawn
Ranked 23 as of November 2011
Succeeded by
davedays

External links [edit]


Original courtesy of Wikipedia: http://en.wikipedia.org/wiki/Machinima.com — Please support Wikipedia.
A portion of the proceeds from advertising on Digplanet goes to supporting Wikipedia.
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24 news items

Cinema Blend

Joystiq
Wed, 01 May 2013 11:40:52 -0700

Machinima app, Gods of Rock awards come to Xbox Live. Xbox Live is home to a new Machinima app, allowing you to view that website's content, like Mortal Kombat: Legacy and everything else, through your Xbox. Joining that app are three more ...
 
The Escapist
Fri, 17 May 2013 12:05:52 -0700

Notch mentioned that Machinima.com, a host of Let's Plays on YouTube, demanded a cut of Mojang's profits in return for the "advertising" provided by the videos. Expressing his thoughts on Reddit, Notch admitted that Machinima's hosted videos do bring ...
 
my.hsj.org
Fri, 10 May 2013 13:50:49 -0700

Maron uploaded mostly Call of Duty videos and worked for Machinima.com. On July 20, 2010, he created his new channel, CaptainSparklez, due tothe explicit language on his other YouTube channel, and kept posting Call of Duty: Modern Warfare2 game ...

Cinemagia

Cinemagia
Tue, 21 May 2013 22:55:06 -0700

... a realiza producţiile cele mai bune” au spus cei de la Microsoft. Halo a mai fost odată transformat într-un serial live-action. Acesta s-a numit Halo Forward Unto Dawn şi a fost lansat ca serial web pe Machinima.com, o lansare sincronizată cu ce a ...
 
Toutlecine.com
Wed, 22 May 2013 02:40:16 -0700

Pour rappel, Halo avait fait l'objet d'une adaptation de série animée intitulée Halo 4: Forward Unto Dawn. Cinq épisodes de 15-20 minutes composés cette web série qui était diffusée sur youtube Machinima.com et réalisée par Stewart Hendler, le ...
 
Gaming News Italy (Blog)
Tue, 21 May 2013 02:29:28 -0700

... grande comunità di videogiocatori al mondo, essi sono specializzati nella creazioni di veri e propri cortrometaggi tramite i videogiochi, come i famosi cortometraggi di GTA. Per maggiori info: http://it.wikipedia.org/wiki/Machinima , http://www ...
 
조선일보
Sat, 18 May 2013 16:59:18 -0700

조만간 IT업계를 다시 한 번 놀라게 할 채널은 마치니마(Machinima.com)이다. 웹으로 따로 만들어져 있기도 하지만, 유튜브 내 채널로 한층 유명하다. 현재 760여만명이 가입한 상태이며, 무려 2만300여건의 비디오가 수록돼 있다. 42억명이 다녀갔다. 마치니마의 ...
 
电玩巴士
Wed, 24 Apr 2013 19:47:09 -0700

而他那不同寻常的生活经历则吸引了国外Machinima.com网站的注意,并为他专门制作了一部简短的个人纪录片,展示了他从被逐出家门后,一路走向成为职业玩家的过程。 对于我们从小就接触电视游戏的一代人来说,Peter ...
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