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A loading screen is a picture shown by a computer program, often a video game, while the program is loading or initializing.

Contents

Loading times [edit]

Loading screens that disguise the length of time that a program takes to load were common when computer games were loaded from cassette tape, a process which could take 5 minutes or more.[1] Nowadays, most games are loaded from optical disc, faster than previous magnetic media, but still include loading screens to disguise the amount of time taken to initialize the game in RAM.

Irony [edit]

Because the loading screen data itself needs to be read from the media, it actually increases the overall loading time. For example, with a ZX Spectrum game, the screen data takes up 6 kilobytes, representing an increase in loading time of about 13% over the same game without a loading screen.[1]

Artwork [edit]

In early video games, the loading screen was also a chance for graphic artists to be creative without the technical limitations often required for the in-game graphics.[1] Drawing utilities were also limited during this period. Melbourne Draw, one of the only 8-bit screen utilities with a zoom function, was one program of choice for artists.[2]

Loading screen variations [edit]

Loading screen of the Ubuntu operating system, displaying progress.

The loading screen does not need to be a static picture. Some loading screens display a progress bar or a timer countdown to show how much data has actually loaded.

The Metroid Prime games disguised loading screens as elevator sequences when Samus moved between major areas. The Ratchet & Clank series uses a similar method. Much more recently, Mass Effect uses exactly the same technique to hide loading time.

Loading screens sometimes double as briefing screens, providing the user with information to read. This information may only be there for storytelling and/or entertainment or it can give the user information that is usable when the loading is complete, for example the mission goals in a game.

Minigames [edit]

Some games have even included minigames in their loading screen, notably Skyline Attack for the Commodore 64 and Joe Blade 2 on the ZX Spectrum. One well-known loader game was Invade-a-Load.

Namco has used playable mini-games during a loading screen. Examples include variations of their old arcade games (Galaxian or Rally-X for example) as loading screens when first booting up many of their early PlayStation releases. Even to this day, their PlayStation 2 games, like Tekken 5, still use the games to keep people busy while the game initially boots up.

Recent EA Sports Games have "warm up" sessions, for example Fifa 11 has the player shooting free-kicks solo, NBA Live 10 has 2-player shootouts, while the game loads. NBA Live 08 features a 4-player general knowledge quiz.

Videos [edit]

Some games like Call of Duty: World at War have videos that give an introduction to the level while the game loads in the background. Normally, when the level is fully loaded, the remaining video can be skipped. It should be noted that the video doesn't necessarily apply to what is happening in the level, as Red Faction: Guerrilla sometimes shows news reports foreshadowing events that will become important later on, or that give tidbits about the game's universe.

See also [edit]

References [edit]

  1. ^ a b c Loading Screens essay by Ste Pickford
  2. ^ "Rembrant + Co" article from CRASH issue 4; retrieved from CRASH The Online Edition

Original courtesy of Wikipedia: http://en.wikipedia.org/wiki/Loading_screen — Please support Wikipedia.
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192 news items

iTech Post

iTech Post
Wed, 22 May 2013 14:28:10 -0700

The loading screen of the Facebook application on a mobile phone is seen in this photo illustration taken in Lavigny May 16, 2012. Credit:Reuters. Traditionally, the practice of selling customer data to marketing agencies was limited online heavies but ...

The Guardian (blog)

The Guardian (blog)
Mon, 20 May 2013 06:40:06 -0700

It helped to keep the flow up. Leaving the player to make up their own rules extends the play – and invites the construction of on-the-fly rules between players. The game becomes self-policing. To extend that idea further, the loading screen on Slamjet ...
 
VentureBeat
Mon, 20 May 2013 12:44:38 -0700

Beyond the obvious door load times, you'll also find yourself jostled from cutscene to in-game action through various black screens. The simple act of walking across a room can pop up a black loading screen then drop you into a prerendered conversation.
 
TotalPlayStation.com
Sun, 19 May 2013 18:04:36 -0700

that was made a bit better by some mesmerizing arts on the loading screen, I finally was greeted with the main menu. The demo contained one full-length scene taking place in Lincoln (not Nebraska) and a limited slice of a scene in Pittsburgh. I hopped ...
 
Android Police
Thu, 16 May 2013 14:07:27 -0700

In fact, the day before yesterday the app was available to download for my Asus Transformer TF201 and I purchased it for it, discovering that it froze on the loading screen. But I am willing to wait, as I have faith they are working on it. They already ...
 
GameDev.net
Thu, 16 May 2013 20:09:44 -0700

I'm going to put as much attention on the tutorial as is reasonable practical, and everything within it is done for a purpose, because I want to teach the player how to play as well as possible without any textboxes or tooltips anywhere but the loading ...

NDTV

The Guardian
Fri, 10 May 2013 22:07:06 -0700

Steeped in the 80s, from its mock VCR tracking in the loading screen to the shiny chrome font, Blood Dragon is played for laughs. From comedy opening to explosively cathartic finale, it's a joyous rollercoaster of destruction. Print this · Share ...
 
Pocket Gamer
Tue, 14 May 2013 04:11:10 -0700

Suggestions for dirty tricks you can try are even made on the loading screen. Tapping your monster makes its pull stronger. The problem is that you need to stop tugging in order to tap, thus giving the upper hand to the other players. If all that has ...
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