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Empire Earth III
Empire Earth III.jpg
Cover art
Developer(s) Mad Doc Software
Publisher(s) Sierra Entertainment
Designer(s) Matthew Nordhaus
Series Empire Earth
Engine Gamebryo
Platform(s) Microsoft Windows
Release date(s)
  • NA November 6, 2007
  • EU November 16, 2007
  • AUS November 9, 2007
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer
Distribution DVD

Empire Earth III is a real-time strategy computer game developed by Mad Doc Software and published by Sierra Entertainment, released on November 6, 2007.[1][2][3] It is the latest installment of the Empire Earth series and has generally received widespread negative reviews.[4]

Empire Earth III contains five epochs, fewer than other games in the series but covering roughly the same time period. The game features three factions: Middle Eastern, Western, and Far Eastern.[5] Each faction comprises unique buildings, units, and technologies.

Gameplay[edit]

Similar to its predecessors, Empire Earth III is a real-time strategy game. It introduces several new units and weapons, as well as a new free-form campaign structure that is similar in style to other real time strategy games, such as the Total War series. However, unlike Total War, the player advances through the entire course of history rather than staying in a specific time period.[2]

There are three customizable civilizations to choose from which are Western, Middle-Eastern, and Far Eastern. Each civilization can be customized by the player to their choosing. Furthermore, each civilization features subfactions based on historical nations (e.g. the Far Eastern civilization contains China and Japan). Another new feature in Empire Earth III is certain nuclear weapons such as a nuclear cannon.[2][6] In Empire Earth III, each region focuses on different styles of game play; for example, the Middle East has mobile buildings, the West has a few powerful units, and the Far East has masses of weak, swarming units combined with powerful mutants in the future.

The game's World Domination mode allows players to battle across a virtual earth which is split into many sections/provinces. While playing this mode, quests give the player optional tasks to accomplish while conquering the globe.[7] The game contains five unique sections, loosely based on historical eras, Ancient, Medieval, Colonial, Modern, and Future.

Development and release[edit]

Development of the game began in 2005, shortly after Empire Earth II was shipped.[3] The game engine was built on Empire Earth II's engine using Gamebryo 2.0 middleware, but was almost completely rewritten to allow the developers to create improved visual effects, ragdoll physics, more detailed models and higher resolution textures.[8][9] Instead of making the units more realistic, Mad Doc worked to achieve a more "cartoonish" look.

On April 27, 2007 the American television show Numb3rs aired some footage of the game on CBS while it was still in development.[10][11][12] The demo of Empire Earth III was released on November 1 . The retail version of the game was released on November 6, 2007 in the US and November 16, 2007 in Europe.[13] It was also released on Direct2Drive.[14]

A patch became available two days after the game's release. Empire Earth III is the first game in the series to be a Games for Windows title.[15]

On November 12, 2007, a Gamespy arena portal was added for updates and stats.

Reception[edit]

Review scores
Publication Score
IGN
5.4 of 10
GameSpot
3.5 of 10
GameSpy
2 of 5
GamerNode
4.5 of 10
Game Revolution
D-

The game was received poorly by critics. GameSpot gave it 3.5 of 10 saying "The developer's questionable sense of taste and humor is also on display in the visuals and sound... Empire Earth III has been dumbed down to the point of irrelevance."[16] IGN gave it a 5.4 of 10 saying "the animations aren't very good and the performance leaves a lot to be desired".[17] GameSpy had similar complaints: "bugs, muddled combat, or weak AI aren't things that strategy fans have to live with."[18] GamerNode gave it 4.5 of 10 saying "The game tries to reach out to more gamers but fails completely. ... Stay away from this game."[19] Game Revolution gave the game a D-, stating "Honestly, if the game didn't try to make you hate it, it would be perfectly tolerable, maybe even enjoyable."[20] Mad Doc Software has since removed all references to the development of Empire Earth III from their homepage.[21]

References[edit]

External links[edit]


Original courtesy of Wikipedia: http://en.wikipedia.org/wiki/Empire_Earth_III — Please support Wikipedia.
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100 news items

 
Ve3d.com
Sat, 17 Nov 2007 01:17:56 -0800

It's never a good sign when your boss apologizes in advance for assigning you a review so when Dan handed me a copy of Empire Earth III and said "I'm sorry," I was a little nervous to crack it open. I mean, I really, really liked the original Empire ...
 
WorthPlaying.com
Tue, 23 Oct 2007 16:40:51 -0700

Empire Earth III is a real-time strategy (RTS) videogame that places the entire globe at the touch of the fingertips making the earth a canvas for the strategy mind. Gamers will build and command an enduring global empire with the goal of World Domination.
 
Cinema Blend
Sun, 25 Feb 2007 16:00:00 -0800

Vivendi has been nurturing plenty of games that range from all different kinds of genres. Up next for the publisher is the multi-million selling series that is bound to continue its reign of RTS popularity, Empire Earth III. Developed by Mad Doc ...
 
Ve3d.com
Tue, 24 Jul 2007 00:22:17 -0700

Unlike past iterations, Empire Earth III is taking a much looser look at history and a playful stab at future technologies. The world is broken up into three loose regions: The West, The Far East, and the Middle East. Each of these regions will share ...
 
Gamespy.com
Tue, 21 Aug 2007 00:00:00 -0700

In fact, one of the primary design goals of Empire Earth III seems to be to strip down the gameplay, eschewing depth in favor of accessibility. Despite that, there was one thing Empire Earth II could have used, and at a recent Sierra event, the ...
 
Ars Technica
Thu, 08 Nov 2007 10:21:56 -0800

A required day one patch is now available for Empire Earth III. All Empire Earth III users should download this patch. The patch addresses required online multiplayer issues, improves overall game performance, and enhances other areas including: game ...
 
Ve3d.com
Thu, 12 Jul 2007 02:25:32 -0700

By Charles OnyettThe goal with Empire Earth III is to simplify the series somewhat; shed the complexities of the past in favor of a more streamlined, accessible game. The West, the Far East, and the Middle East represent the game's three playable factions.
 
GamingExcellence
Wed, 06 Feb 2008 21:31:57 -0800

Battles are boring and slow-paced; unit pathfinding and computer AI is terrible; everything has been over-simplified; awful voice acting; too many stereotypes to count; all three civilizations are too similar; campaign mode is too repetitive; buggy ...
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