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Empire Earth III
Empire Earth III.jpg
Cover art
Developer(s) Mad Doc Software
Publisher(s) Sierra Entertainment
Designer(s) Matthew Nordhaus
Series Empire Earth
Engine Gamebryo
Platform(s) Microsoft Windows
Release date(s)
  • NA November 6, 2007
  • EU November 16, 2007
  • AUS November 9, 2007
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer

Empire Earth III is a real-time strategy video game developed by Mad Doc Software and published by Sierra Entertainment, released on November 6, 2007.[1][2][3] It is the latest installment of the Empire Earth series and has generally received widespread negative reviews.[4]

Empire Earth III contains five epochs, fewer than other games in the series but covering roughly the same time period. The game features three factions: Middle Eastern, Western, and Far Eastern.[5] Each faction comprises unique buildings, units, and technologies.


Similar to its predecessors, Empire Earth III is a real-time strategy game. It introduces several new units and weapons, as well as a new free-form campaign structure that is similar in style to other real time strategy games, such as the Total War series. However, unlike Total War, the player advances through the entire course of history rather than staying in a specific time period.[2]

There are three customizable civilizations to choose from which are Western, Middle-Eastern, and Far Eastern. Each civilization can be customized by the player to their choosing. Furthermore, each civilization features subfactions based on historical nations (e.g. the Far Eastern civilization contains China and Japan). Another new feature in Empire Earth III is certain nuclear weapons such as a nuclear cannon.[2][6] In Empire Earth III, each region focuses on different styles of game play; for example, the Middle East has mobile buildings, the West has a few powerful units, and the Far East has masses of weak, swarming units combined with powerful mutants in the future.

The game's World Domination mode allows players to battle across a virtual earth which is split into many sections/provinces. While playing this mode, quests give the player optional tasks to accomplish while conquering the globe.[7] The game contains five unique sections, loosely based on historical eras, Ancient, Medieval, Colonial, Modern, and Future.

Development and release[edit]

Development of the game began in 2005, shortly after Empire Earth II was shipped.[3] The game engine was built on Empire Earth II's engine using Gamebryo 2.0 middleware, but was almost completely rewritten to allow the developers to create improved visual effects, ragdoll physics, more detailed models and higher resolution textures.[8][9] Instead of making the units more realistic, Mad Doc worked to achieve a more "cartoonish" look.

On April 27, 2007 the American television show Numb3rs aired some footage of the game on CBS while it was still in development.[10][11][12] The demo of Empire Earth III was released on November 1 . The retail version of the game was released on November 6, 2007 in the US and November 16, 2007 in Europe.[13]

A patch became available two days after the game's release. Empire Earth III is the first game in the series to be a Games for Windows title.[14]

On November 12, 2007, a Gamespy arena portal was added for updates and stats.


Review scores
Publication Score
5.4 of 10
3.5 of 10
2 of 5

The game was received poorly by critics. GameSpot gave it 3.5 of 10 saying "The developer's questionable sense of taste and humor is also on display in the visuals and sound... Empire Earth III has been dumbed down to the point of irrelevance."[15] IGN gave it a 5.4 of 10 saying "the animations aren't very good and the performance leaves a lot to be desired".[16] GameSpy had similar complaints: "bugs, muddled combat, or weak AI aren't things that strategy fans have to live with."[17] Game Revolution gave the game a D-, stating "Honestly, if the game didn't try to make you hate it, it would be perfectly tolerable, maybe even enjoyable."[18] Mad Doc Software has since removed all references to the development of Empire Earth III from their homepage.[19]


  1. ^ "Sierra's Empire Earth 3 announcement at Sierra.com". Retrieved 2007-02-24. 
  2. ^ a b c "EE3 Preview at ComputerandVideoGames.com". February 12, 2007. Retrieved 2007-02-19. 
  3. ^ a b "Empire Earth III for PC". GameSpot. Retrieved 2007-03-02. 
  4. ^ "Metacritic: Empire Earth III". Retrieved 2007-11-19. 
  5. ^ "EE III Updated Q&A - The Warring Factions". GameSpot. Retrieved 2007-10-13. 
  6. ^ "Game Information EE3". Sierra Entertainment. Retrieved 2007-02-25. 
  7. ^ "EE3 Exclusive First Look - Say Hello to a New EE - Page 2". GameSpot. Retrieved 2007-03-05. 
  8. ^ "2404 - PC Gaming - EE3 Interview". 2404.org - PC Gaming. Retrieved 2007-03-14. 
  9. ^ "EE3: Interview -- Strategy Informer". StrategyInformer. Retrieved 2007-03-24. 
  10. ^ "EE III Featured on Numb3rs". VGGEN.com. Retrieved 2007-05-02. 
  11. ^ "EE III To Be Featured On Numb3rs". VGGEN.com. Retrieved 2007-05-02. 
  12. ^ "EE III on CBS". HeavenGames LLC. Retrieved 2007-05-02. 
  13. ^ Empire Earth III Demo Released, gameSlave
  14. ^ Empire Earth 3
  15. ^ Empire Earth III for PC Review - PC Empire Earth III Review
  16. ^ IGN: Empire Earth III Review
  17. ^ GameSpy: Empire Earth III Review
  18. ^ Empire Earth III review for the PC
  19. ^ Mad Doc Software Homepage Retrieved March 8, 2008.

External links[edit]

Original courtesy of Wikipedia: http://en.wikipedia.org/wiki/Empire_Earth_III — Please support Wikipedia.
This page uses Creative Commons Licensed content from Wikipedia. A portion of the proceeds from advertising on Digplanet goes to supporting Wikipedia.
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298 news items

Gazette Review

Gazette Review
Fri, 25 Mar 2016 10:26:15 -0700

The series continued with Empire Earth III and things did not go well. The game, released in 2007, was not well received and contained just five epochs. Critics were not happy with the bugs, combat and a few other things. This would be the last release ...


Sat, 17 Nov 2007 01:17:56 -0800

By Steve Butts It's never a good sign when your boss apologizes in advance for assigning you a review so when Dan handed me a copy of Empire Earth III and said "I'm sorry," I was a little nervous to crack it open. I mean, I really, really liked the ...

Cinema Blend

Cinema Blend
Sun, 25 Feb 2007 16:00:00 -0800

Vivendi has been nurturing plenty of games that range from all different kinds of genres. Up next for the publisher is the multi-million selling series that is bound to continue its reign of RTS popularity, Empire Earth III. Developed by Mad Doc ...

Escapist Magazine

Escapist Magazine
Thu, 01 May 2008 15:05:28 -0700

To be clear, the preceding wasn't a display of any sort of inside knowledge of the development cycle for Empire Earth III. It was, rather, an attempt to understand how this game was ever made. An attempt to understand how any game exhibiting this level ...
Ars Technica
Thu, 08 Nov 2007 10:21:56 -0800

A required day one patch is now available for Empire Earth III. All Empire Earth III users should download this patch. The patch addresses required online multiplayer issues, improves overall game performance, and enhances other areas including: game ...


Tue, 23 Oct 2007 16:40:51 -0700

Empire Earth III is a real-time strategy (RTS) videogame that places the entire globe at the touch of the fingertips making the earth a canvas for the strategy mind. Gamers will build and command an enduring global empire with the goal of World Domination.


Tue, 21 Aug 2007 00:00:00 -0700

In fact, one of the primary design goals of Empire Earth III seems to be to strip down the gameplay, eschewing depth in favor of accessibility. Despite that, there was one thing Empire Earth II could have used, and at a recent Sierra event, the ...


Thu, 12 Jul 2007 02:25:32 -0700

By Charles Onyett The goal with Empire Earth III is to simplify the series somewhat; shed the complexities of the past in favor of a more streamlined, accessible game. The West, the Far East, and the Middle East represent the game's three playable ...

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